I mentioned previously that we had finished our Pathfinder Adventure Card Game campaign. I thought I would give a few notes on what the experience was like.
Image by Paizo.com - the Publisher of PACG |
I do have to say that this game really scratched the role playing itch I have. It felt a lot like playing Dungeons & Dragons did when I was in college. It truly felt cooperative; we were on a grand quest. During the course of the campaign, we only had one character die. Of course it was mine. My dwarf ranger died trying to save a cat during a flood. (It was a noble act - unless you really don't like cats.) He was replaced in the party by a human wizard, who was not as useful in many ways. Partly, that was because my most devastating spells tended to also injure my comrades, so they would frequently suggest that I not use them. I thought raining fire from the sky looked like fun...
So, I had a blast playing this game. At the same time, I am glad to give it a rest now that we have completed the adventure.Thirty-three separate scenarios was quite enough. When we started, those of us involved had very flexible schedules. But as we found other jobs and the party grew, it became harder and harder to find time to play. (This is another way it felt like a role playing game, but not really one I was looking for.) It took us a year and a half to complete the entire adventure. We were determined to get it done by the end of 2015. I think the final session was scheduled two months in advance, and occurred on December 29th. It was pretty crazy.
Is the game perfect? No, definitely not. First of all, the rules were not always clear. The evidence of this is the number of questions asked on BoardGameGeek about the rules, though we didn't have any problems ourselves. (Which doesn't mean we were always doing things right!) My understanding is that the second and third adventures were cleaned up some.
This is also an expensive game. By the time I was done purchasing all the expansions and some extra dice, I probably had close to $200 invested in this game. That does not count the time that I spent finding maps online, reading backstory articles, but that was all really fun, so I'm not sure that does count. I realize that $200 sounds like a lot of money, but when you consider we probably had somewhere in the neighborhood of 35 hours of play in the entire game, that works out to just under $5.75/hour, which is still cheaper than going to see a movie. But those of you who have been reading my blog know that I think games are a good investment in both time and money.
Will I play it again? Yes, but we are looking for which scenarios are essential, so that we can shorten the total campaign time. There are also some fan made Adventures using the same cards, and we may try one of those out in the future. It would also be interesting to try again with different characters. So while all the plot twists and turns may be known, it would still be fun. After all, I have read The Lord of the Rings eight times cover to cover. My guess would be that you also have a book or movie that you have gone back to time and time again.
It's Your Move,
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